The Escapist (magazine) - Wikipedia, the free encyclopedia. The Escapist (typeset as the escapist) is an online magazine covering mostly video games as well as movies, comics, TV, and more.
Published by Alexander Macris since its inception,[2] it was edited by Julianne Greer up to June 3. Russ Pitts through September 2. Steve Butts until September 4, 2. Susan Arendt until June 1.
Greg Tito until January 2. Joshua Vanderwall.[8]The Escapist was first published on July 1. The Escapist originally ran weekly with a main edition published on Tuesday but it is now updated continuously.[1.
WAR THUNDER WITH KEYBOARD & MOUSE ON PS4 (Escapist News Now) War Thunder will be the first game on Playstation 4 to support those peripherals. According to. The Escapist (typeset as the escapist) is an online magazine covering mostly video games as well as movies, comics, TV, and more. Published by Alexander Macris since.
On the 1. 5th November 2. Escapist had been acquired by online media company Alloy Digital from its corporate owner, Themis Media, for an undisclosed sum.[1. In 2. 01. 4, Alloy Digital merged with Break Media to form Defy Media, the website's present owner.[1. History[edit]The premier issue featured pieces from well- known gaming- community authors including Jerry Holkins (a. Tycho Brahe), Kieron Gillen, and John Tynes.
Following issues included work by Tom Chick, Allen Varney, Jim Rossignol and other top writers from in and outside the game industry, including a four- part piece by leading game designer Warren Spector.[1. The editor, Julianne Greer had not been involved in the gaming industry before The Escapist, and had a background in marketing and new media.[1. According to Themis, by late 2. The website MMORPG. Themis, which runs other websites and ventures related to the gaming industry, with the reputation of "a widely read and highly respected form of game journalism" and "paying writers top dollar".[1.
On July 9, 2. 00. PDF issues and a shift in layout to one more similar to other websites.[1. Although the weekly topic and publish schedule was retained, new regular content additions included more game reviews, editorial articles, conference coverage, and a relaunch of Shoot Club by Tom Chick. The only notable new feature added was Zero Punctuation, weekly animated video reviews that led to a four- fold increase in the Escapist's traffic.[1. In addition to news articles and videos, the Escapist also hosts an active forum community and usergroups, most notably the Brovengers and Injustice League, along with a paid membership introduced in 2. Publisher's Club which for $2.
Hosted content[edit]The Escapist hosts a number of ongoing video series and webcomics, most of which pertain to video games, although they have expanded to other aspects of geek culture. On February 1, 2. Alloy Digital property, Smosh Games, was added to the site, whose videos are also posted on You. Tube. Note: time postings are in EST. Current[edit]8- Bit Philosophy[edit]Explores different philosophical ideas using an 8- bit game aesthetic. Posted every Monday. Critical Intel[edit]A weekly article series by Robert Rath mostly focusing on video games.
Posted every Thursday at 1. AM. Critical Miss[edit]A biweekly comic strip posted every Tuesday and Friday at 9 AM. Erin Dies Alone[edit]A biweekly comic strip posted every Monday and Thursday at 9 AM. The Escapist Podcast[edit]A weekly podcast hosted by the staff of the escapist. Zero Punctuation[edit]Zero Punctuation is a weekly video game review series created by Ben "Yahtzee" Croshaw.
In the show Ben plays an animated caricature of himself who doesn't stop speaking for any punctuation giving the name of the show. Posted every Wednesday at 1. AM. For Science[edit]A weekly article series by CJ Miozzi that takes a scientific look at certain things from geek culture. Posted every Wednesday at 2 PM. Game Theory[edit]A weekly re upload of past episodes from Mathew Patrick's You. Tube series which takes a scientific look at video games. Posted every Thursday at 8 AM.
Guys Cry Cinema[edit]A weekly article series discussing what films make guys cry. The series is said to show that "being "manly" and being disconnected with your emotions do not necessarily go hand- in- hand". It is posted every Wednesday at 8 AM. No Right Answer[edit]A weekly video debate series covering topics related to geek culture.
Tomb Raider is a 2013 action-adventure video game published by Square Enix. Tomb Raider is the fourth title developed by Crystal Dynamics in the Tomb Raider franchise. Dark Dungeons is possibly the most widely distributed piece of anti-game propaganda in the history of gaming. It was first produced by Chick Publications in 1984.
Posted every Thursday at 1. AM. A Good Knight's Quest. Anthony Saves the World. Apocalypse Lane. A World of Her PWNDaily Dropde- rezenetahasta la vista.
Doomsday Arcade. Doraleous & Associates. Drawn By Pain. Drinking Games. Escapist News Network. Extra Credits. Game Dogs. Ginx TVI Hit It With My Axe. Jim & Yahtzee's Rhymedown Spectacular. The Jimquisition.
Watch new video game trailers, read reviews and previews of upcoming video games at GameTrailers.com. Video game demos, online gameplay, game cheats and walkthroughs.
Kung Fu Grip. Loading. Ready. Run, a weekly sketch comedy show created by Graham Stark and Paul Saunders.
Love. FAQMedia Sandwich. Miracle of Sound, music video series for videogame and movie themed songs by Irish musician Gavin Dunne.
Movie Defense Force. Name Game. Pro Gamer Gauntlet. Reel Physics. Rebecca Mayes Muses. Show About Game Shows. Space Janitors. Stolen Pixels. Tales from the Table. There Will Be Brawl.
Top 5 with Lisa Foiles. Unforgotten Realms.
Uncivil War. Videogame Theater. Creature Caster Master. The Big Picture with Movie. Bob. Escape to the Movies with Movie. Bob. High Definition.
Movie Bob Intermission. Movie Bob Intermission - Marvel TVDark Dreams. Unskippable. Feed Dump. March Mayhem: Developer's Showdown[edit]March Mayhem: Developer's Showdown (commonly referred to as March Mayhem or simply MM) is an annual event hosted by The Escapist to determine the most popular video game developer in the industry. The event was first introduced in 2. North, South, East and West) each consisting of 1.
In each round, developers are eliminated down to two, who then compete in the grand final. The event was criticised by many site members due to the site's policy of allowing developers to advertise on their own websites and games in order to gain votes. Further criticism ensued in 2. Zynga was permitted to enter the competition despite multiple controversies surrounding the business practices of the company and debates whether Facebook applications could be considered games.[citation needed] There was also significant controversy over the 2.
Mojang hadn't officially released a game as of March 2. As a result of this criticism and a generally negative opinion of the contest by Escapist users, March Mayhem did not take place in 2.
Results[edit]Dispute with James Portnow and Daniel Floyd[edit]Around the end of July 2. The Escapist and the team that provided content for the show Extra Credits. After not being paid for months, the Extra Credits team needed to pay for surgery for their artist, Allison Theus. They began a charity fund, separate from The Escapist, and received substantially more money than was necessary for Theus's surgery. They planned to use this extra money to create a game publishing label, where the revenue would go directly into funding subsequent projects.[1. The Escapist stated the money should have been used to create more episodes of Extra Credits for The Escapist and to compensate Themis Media for donation incentives, such as premium memberships and T- shirts.[1. As a result, Extra Credits broke ties with The Escapist, and the show has since aired on Penny Arcade, Screw.
Attack[1. 9] and has its own channel on You. Tube. In May 2. 00.
The Escapist won the Webby Award and 2. People's Choice Award for Best Video- Game Related Website. The Escapist also won this award in 2. The Escapist and the website Game.
Spot. In 2. 01. 1 The Escapist again won three Webby Awards: Best Games- Related Website, People's Voice Best Games- Related Website and People's Voice Best Lifestyle Website.[2. The Escapist also received a Mashable Open Web Award for Best Online Magazine in 2. Best Websites by Time magazine in 2. References[edit]^"Escapistmagazine. Site Info". Alexa Internet. Retrieved 2. 01. 4- 0. Julianne Greer (July 1.
Issue 1 PDF"(PDF). The Escapist. Retrieved 2. Julianne Greer (June 3. Editor's Note: Canadian Makin'".
The Escapist. Retrieved 2. Russ Pitts. "Editor's Note: Goodbye is Still Goodbye". The Escapist. ^Steve Butts. Editor's Note: An Escapist Farewell". The Escapist. ^Susan Arendt. Farewell, Escapist".
The Escapist. ^Tito, Greg (2. January 2. 01. 5). Leaving The Escapist".
Retrieved 8 February 2. About Us". The Escapist. ^Themis Group (July 1.
Themis Group Launches The Escapist". Retrieved 2. 00. 6- 1. The Escapist Escapes From Pseudo- Print Chains". Game. Set. Watch/CMP. July 1. 3, 2. 00. Retrieved 2. 00. 6- 1.
Alloy Digital buys website Escapist". Variety. com. November 1. Retrieved 2. 01. 2- 1. Cite error: Invalid < ref> tag; name "Next" defined multiple times with different content (see the help page).^"DEFY Website". DEFY Media. DEFY Media.
Retrieved 2. 01. 4- 0. Dana Massey (May 1. Support company thrives as the MMO giant grows".
MMORPG. com. Retrieved 2. Julianne Greer (July 9, 2. Editor's Note: Pens, Paper and Pretzels". The Escapist (magazine). Retrieved 2. 00. 7- 0. Zero Punctuation Equals Millions of Views". New. Tee. Vee. Retrieved 2.
The Publisher's Club, retrieved 2. Because Games Matter By James Portnow". Retrieved 2. 01. 1- 0. A Response on Extra Credits". Retrieved 2. 01. 1- 0. Extra Credits on PATV". ^"Webby Nominees". Webbyawards. com.
Retrieved 2. 01. 1- 1. Webby Nominees". Webbyawards. Retrieved 2. 01. 1- 1. Webby Nominees". Webbyawards. Retrieved 2. 01. 1- 1. Webby Nominees". Webbyawards. Retrieved 2. 01. 1- 1.
Open Web Awards 2. Mashable. 2. 00. 9. Retrieved 2. 01. 3- 0. The 5. 0 Best Websites of 2. Time Magazine. 2.
Retrieved 2. 01. 3- 0. External links[edit].
Tomb Raider (2. 01. Tomb Raider is a 2.
Square Enix. Tomb Raider is the fourth title developed by Crystal Dynamics in the Tomb Raider franchise. As the first entry in a new Tomb Raider continuity, the game is a reboot that emphasises the reconstructed origins of the culturally influential lead character Lara Croft.[4][5]Tomb Raider was released on 5 March 2. Microsoft Windows, Play. Station 3 and Xbox 3. January 2. 01. 4 for OS X.
Crystal Dynamics began development of Tomb Raider soon after the release of Tomb Raider: Underworld in 2. Rather than a sequel, the team decided to completely reboot the series, establishing the origins of Lara Croft for the second time, following Tomb Raider: Legend. Tomb Raider is set on Yamatai, an island from which Lara, who is untested and not yet the battle- hardened explorer she is in other titles in the series, must save her friends and escape while being hunted down by a malevolent cult. Gameplay elements focus more on survival, although exploration is used within the game when exploring the island and various optional tombs.
It is also the first game in the series to have multiplayer and the first game to be published by Square Enix, after the latter's acquisition of Eidos Interactive in 2. Camilla Luddington was announced to voice and perform as Lara Croft in 2. Keeley Hawes. After a delayed release from late 2. March 2. 01. 3, Tomb Raider received much anticipation and hype. Upon release, the game was well received, with critics praising the graphics, the gameplay, Luddington's performance as Lara, and Lara's characterization and development, although the addition of the multiplayer mode was criticised. Tomb Raider sold one million copies within 4.
April 2. 01. 5, making it the best- selling Tomb Raider title to date. An updated version, Tomb Raider: Definitive Edition, was released in North America on 2. January 2. 01. 4 and in Europe on 3.
January 2. 01. 4 for Play. Station 4 and Xbox One containing all features and DLC. A sequel, Rise of the Tomb Raider, was released in November 2. Gameplay[edit]Tomb Raider is presented in third- person perspective. Players take control of the series lead character Lara Croft. The game uses an interconnected hub- and- spoke model that combines action- adventure, exploration, and survival mechanics.[6] Players can traverse between the camps and across the island using footpaths, improvised or already- available ziplines and climbable tracks.
Many of the players moves are carried over from the previous games created by Crystal Dynamics, with some tweaks added, such as incorporating elements of stealth gameplay. Quick Time Events are scattered at regular intervals throughout the game, often appearing at crucial or fast- moving points in the game's plot, such as extracting a shard of metal, and escaping a collapsing cave.[7]. Players can create makeshift ziplines to traverse between camps and across the island. The combat of the game borrows multiple elements from Naughty Dog's Uncharted series, with players having the ability to free- aim Lara's bow and the guns she salvages, engage in close- quarter combat and perform stealth kills.[8] Players can also use Survival Instinct, an ability in which enemies, collectables and objects pivotal to environmental puzzles will be highlighted for players.[9] The game also incorporates RPG elements: as players progress through the game, they earn experience points from performing certain actions and completing in- game challenges linked with hunting, exploring and combat: this enables players' skills and abilities to be upgraded in specific ways, such as giving her more storage capacity for arrows and ammunition.[7] Players can also upgrade and customize weapons using salvage collected across the island.
There is also a character progression mechanic in the game: better items, weapons and equipment are gained as players progress, though the appearance of most of these items is closely linked to events in the story.[1. In addition to the main story, players can complete multiple side quests, explore the island, revisit locations, and search for challenge tombs. Multiplayer[edit]Alongside the single- player mode is an online multiplayer mode, which allows players to compete in several maps.[1. In each multiplayer match, there are two enemy teams: four survivors and four scavengers,[1. Team Deathmatch, Private Rescue and Cry for Help.[1. The first mode is a simple Pv.
P combat scenario, with teams pitted against each other, and the winning team being the one to kill the opposing team in three separate matches. In the second mode, the "survivors" team must take medical supplies to a specific point on the map, while the "scavengers" must reach a certain number of kills, both within a ten- minute time limit.[1. The third mode, Cry for Help, involves the "survivors" exploring the maps and retrieving batteries for defended radio beacons while being hunted by the "scavengers".[9] Across all three modes, weapons and destroyable environments from the single- player campaign are carried over. Synopsis[edit]Setting and characters[edit]The game is set on Yamatai, a fictional lost island in the Dragon's Triangle off the coast of Japan. The island—and the kingdom that once existed there—is shrouded in mystery, given its reputation for fearsome storms and shipwrecks that litter its coastline. Yamatai was once ruled by a queen named Himiko, known by her honorific title of "Sun Queen", who according to legend was blessed with shamanistic powers that enabled her to control the weather.
Very little is known about Yamatai's history in the time since Himiko's death, other than that the island's infamy was established shortly thereafter. In exploring the island, the player may find evidence that—among others—Portuguese traders, United States Marines and a Japanese military project were all stranded on Yamatai at various points throughout history. At the start of the game, the island is populated exclusively by the Solarii Brotherhood, a violent cult of criminals, mercenaries and shipwreck survivors. The Solarii Brotherhood has established its own society based on the worship of Himiko, complete with a social structure and laws, with their exact purpose and intentions being explored over the course of the story. The player takes on the role of Lara, who is a young and ambitious archaeology graduate whose theories on the location of the lost kingdom of Yamatai have convinced the Nishimura family—descendants from the people of Yamatai themselves—to fund an expedition in search of the kingdom. The expedition is led by Dr.
James Whitman, a celebrity archaeologist who has fallen on hard times and is desperate to avoid bankruptcy, and is accompanied by Conrad Roth, a Royal Marine turned adventurer and close friend of the Croft family who serves as mentor to Lara; Samantha "Sam" Nishimura, Lara's friend and a representative of the Nishimura family who films the expedition for a documentary; Joslyn Reyes, a skeptical and temperamental mechanic and single mother; Jonah Maiava, an imposing and placid fisherman who is willing to believe in the existence of the paranormal and esoteric; Angus "Grim" Grimaldi, the gruff Glaswegian helmsman of the Endurance; and Alex Weiss, a goofy and bespectacled electronics specialist. The game begins with Lara setting out on her first expedition aboard the ship Endurance, with the intention of finding the lost kingdom of Yamatai. By her suggestion and against Whitman's advice, the expedition ventures into the Dragon's Triangle, east of Japan.
The ship is struck by a violent storm and shipwrecked, leaving the survivors stranded on an isolated island. Lara is separated from the others and captured by a strange, savage man. She manages to escape while her captor is killed as the cave collapses due to her actions.
As Lara tries to locate the other survivors, she finds more evidence that the island is inhabited, such as strange carvings, dead bodies, and animal sacrifices. She eventually finds her friend Sam and a man called Mathias, who claims to be a teacher who was shipwrecked on the island. As Sam tells Mathias the legends of Himiko, Lara passes out; when she wakes, Mathias and Sam are nowhere in sight. When Lara regroups with the other survivors, Whitman decides to go with Lara and search for the still- missing Roth, while the rest of the group (Reyes, Jonah, Alex, and Grim) set out to find Sam and Mathias.
As Lara and Whitman explore, they discover that the island's inhabitants worship Himiko, confirming that the island is Yamatai. Upon discovering a shrine erected in Himiko's name, they are captured by the islanders and taken to a settlement along with several other survivors from the Endurance. When the survivors attempt an escape, the captors turn on them.
Lara is separated from Whitman and tries to hide, but is found by one of the islanders and forced to kill him. She fights off the remainder of the attackers and reunites with Roth, saving him from a wolf attack. Lara manages to activate a radio tower and calls for help, but the plane that answers the call is struck by a freak storm, and Lara hears a mysterious voice saying "No one leaves" in Japanese. Unable to save the surviving pilots, Lara is contacted by Alex and Reyes, who reveal that Sam has been kidnapped by the islanders, a violent cult known as the Solarii Brotherhood. Lara tries to rescue her, but is stopped by Mathias, leader of the Solarii, and ordered killed: she is saved by an attack from samurai- like Oni.
Escaping the ancient monastery where she is taken by the Oni, she hears from Sam that Mathias is going to put her through the "Ascension", a "fire ritual" to find the next Sun Queen that will burn her to death if it is unsuccessful. Lara follows them to the Solarii fortress and is aided by Grim. The Solarii take Grim hostage, but he sacrifices himself so Lara can escape. With Roth's aid, Lara infiltrates the fortress and sees the ritual begin.